add_effect_begin	id=144315	EffectNames={[LineageNPCs_Mitrael.viRUS_Effect01]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=144316	EffectNames={[LineageNPCs_Mitrael.viRUS_Effect01]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=15448	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=15449	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=15450	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=15451	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=15452	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=15453	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=15464	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=20723	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=20724	EffectNames={[LineageEffect.br_event_it_halloween]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=17422	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=17939	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19016	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19017	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19018	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=18974	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=18975	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=18976	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=30208	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=30209	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=30210	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=18075	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19058	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19059	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19060	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=30250	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=30251	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=30252	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35101	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35127	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35128	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35129	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35169	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35170	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35171	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35199	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35255	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35226	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35227	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35267	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35268	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35269	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=17452	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35097	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35115	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35116	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35117	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35157	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35158	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35159	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35195	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35213	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35214	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35215	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35256	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35257	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=17458	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19106	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19107	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19108	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19148	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19149	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19150	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35103	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35133	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35134	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35135	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35175	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35176	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35177	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35201	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35231	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35232	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35233	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35273	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35274	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35275	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=17459	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19109	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19110	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19111	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19151	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19152	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19153	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35104	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35136	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35137	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35138	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35178	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35179	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35180	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35202	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35234	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35235	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35236	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35276	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35277	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35278	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=17460	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19112	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19113	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19114	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19154	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19155	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19156	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35105	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35139	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35140	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35141	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35181	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35182	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35183	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35203	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35237	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35238	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35239	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35279	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35280	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35281	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=30402	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=17480	EffectNames={[LineageEffect.weapon_fone_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33480	EffectNames={[LineageEffect.d_wifi2_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33717	EffectNames={[LineageEffect.r_1_rw];[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33718	EffectNames={[LineageEffect.r_8_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33719	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33720	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33721	EffectNames={[LineageEffect.r_4_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33722	EffectNames={[LineageEffect.r_3_rw];[LineageEffect.r_3_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33723	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33724	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33725	EffectNames={[LineageEffect.r_12_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33726	EffectNames={[LineageEffect.r_6_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33727	EffectNames={[LineageEffect.r_6_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33728	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33729	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33730	EffectNames={[LineageEffect.r_3_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33731	EffectNames={[LineageEffect.r_4_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33732	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33733	EffectNames={[LineageEffect.r_12_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33734	EffectNames={[LineageEffect.r_12_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33735	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33736	EffectNames={[LineageEffect.r_1_rw];[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33737	EffectNames={[LineageEffect.r_3_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33738	EffectNames={[LineageEffect.r_4_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33739	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33740	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33741	EffectNames={[LineageEffect.r_12_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33742	EffectNames={[LineageEffect.r_7_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33743	EffectNames={[LineageEffect.r_2_rw];[LineageEffect.r_2_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33744	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33745	EffectNames={[LineageEffect.r_1_rw];[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33746	EffectNames={[LineageEffect.r_3_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33747	EffectNames={[LineageEffect.r_6_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33760	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33761	EffectNames={[LineageEffect.r_5_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33762	EffectNames={[LineageEffect.r_5_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33763	EffectNames={[LineageEffect.r_14_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=33765	EffectNames={[LineageEffect.r_1_rw]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=34759	EffectNames={[LineageEffect.d_musicmark2_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=34996	EffectNames={[LineageEffect.d_cloth_deco_c]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=34997	EffectNames={[LineageEffect.d_cloth_deco_d]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=34925	EffectNames={[LineageEffect.d_cloth_deco_a]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=34926	EffectNames={[LineageEffect.d_cloth_deco_b]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=34998	EffectNames={[LineageEffect.d_tauti_weapon_a]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=34999	EffectNames={[LineageEffect.d_tauti_weapon_b]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35000	EffectNames={[LineageEffect.d_tauti_weapon_c]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=35001	EffectNames={[LineageEffect.d_tauti_weapon_a];[LineageEffect.d_tauti_weapon_a]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36202	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36216	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=37877	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36203	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36217	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=37878	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22361	EffectNames={[LineageEffect.br_e_u112_light_sword]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22362	EffectNames={[LineageEffect.br_e_u112_light_sword];[LineageEffect.br_e_u112_light_sword]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22547	EffectNames={[LineageEffect.br_e_u121_g_beam_sword]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36632	EffectNames={[LineageEffect.br_e_u121_g_beam_sword]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36633	EffectNames={[LineageEffect_br.br_e_g_beam_dagger]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36634	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_sword]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36635	EffectNames={[LineageEffect_br.br_e_g_beam_dualfist_r];[LineageEffect_br.br_e_g_beam_dualfist_l]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36636	EffectNames={[LineageEffect_br.br_e_g_beam_pole]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36637	EffectNames={[LineageEffect_br.br_e_g_beam_bow]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36638	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_crossbow]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36639	EffectNames={[LineageEffect_br.br_e_g_beam_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36640	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36641	EffectNames={[LineageEffect_br.br_e_g_beam_magic_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36642	EffectNames={[LineageEffect_br.br_e_g_beam_magic_twohand_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36643	EffectNames={[LineageEffect.br_e_u121_g_beam_sword];[LineageEffect.br_e_u121_g_beam_sword]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36644	EffectNames={[LineageEffect_br.br_e_g_beam_dagger];[LineageEffect_br.br_e_g_beam_dagger]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36645	EffectNames={[LineageEffect_br.br_e_g_beam_blunt];[LineageEffect_br.br_e_g_beam_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36646	EffectNames={[LineageEffect_br.br_e_g_beam_shield]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36647	EffectNames={[LineageEffect_br.br_e_g_beam_sigil]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22791	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22792	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22793	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22794	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22795	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22796	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22797	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22798	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22799	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22800	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22801	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22802	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22803	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22804	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22805	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22806	EffectNames={[LineageEffect_br.br_e_g_glacierin]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36489	EffectNames={[LineageEffect.weapon_anta_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36490	EffectNames={[LineageEffect.weapon_anta_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36491	EffectNames={[LineageEffect.weapon_anta_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36492	EffectNames={[LineageEffect.weapon_anta_buster]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36493	EffectNames={[LineageEffect.weapon_anta_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36494	EffectNames={[LineageEffect.weapon_anta_stormer]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36495	EffectNames={[LineageEffect.weapon_anta_fighter_r];[LineageEffect.weapon_anta_fighter_l]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36496	EffectNames={[LineageEffect.weapon_anta_avenger]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36497	EffectNames={[LineageEffect.weapon_anta_avenger];[LineageEffect.weapon_anta_avenger]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36498	EffectNames={[LineageEffect.weapon_anta_cutter];[LineageEffect.weapon_anta_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36499	EffectNames={[LineageEffect.weapon_vala_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36500	EffectNames={[LineageEffect.weapon_vala_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36501	EffectNames={[LineageEffect.weapon_vala_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36502	EffectNames={[LineageEffect.weapon_vala_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36503	EffectNames={[LineageEffect.weapon_vala_buster]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36504	EffectNames={[LineageEffect.weapon_vala_caster]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36505	EffectNames={[LineageEffect.weapon_vala_retributer]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36506	EffectNames={[LineageEffect.weapon_lind_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36508	EffectNames={[LineageEffect.weapon_lind_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36510	EffectNames={[LineageEffect.weapon_lind_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36509	EffectNames={[LineageEffect.weapon_lind_caster]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36507	EffectNames={[LineageEffect.weapon_lind_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36511	EffectNames={[LineageEffect.weapon_lind_suitze]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36512	EffectNames={[LineageEffect.weapon_lind_shaper];[LineageEffect.weapon_lind_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36465	EffectNames={[LineageEffect.weapon_anta_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36466	EffectNames={[LineageEffect.weapon_anta_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36467	EffectNames={[LineageEffect.weapon_anta_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36468	EffectNames={[LineageEffect.weapon_anta_buster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36469	EffectNames={[LineageEffect.weapon_anta_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36470	EffectNames={[LineageEffect.weapon_anta_stormer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36471	EffectNames={[LineageEffect.weapon_anta_fighter_r_bul];[LineageEffect.weapon_anta_fighter_l_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36472	EffectNames={[LineageEffect.weapon_anta_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36473	EffectNames={[LineageEffect.weapon_anta_avenger_bul];[LineageEffect.weapon_anta_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36474	EffectNames={[LineageEffect.weapon_anta_cutter_bul];[LineageEffect.weapon_anta_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36475	EffectNames={[LineageEffect.weapon_vala_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36476	EffectNames={[LineageEffect.weapon_vala_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36477	EffectNames={[LineageEffect.weapon_vala_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36478	EffectNames={[LineageEffect.weapon_vala_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36479	EffectNames={[LineageEffect.weapon_vala_buster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36480	EffectNames={[LineageEffect.weapon_vala_caster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36481	EffectNames={[LineageEffect.weapon_vala_retributer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36482	EffectNames={[LineageEffect.weapon_lind_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36484	EffectNames={[LineageEffect.weapon_lind_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36486	EffectNames={[LineageEffect.weapon_lind_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36485	EffectNames={[LineageEffect.weapon_lind_caster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36483	EffectNames={[LineageEffect.weapon_lind_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36487	EffectNames={[LineageEffect.weapon_lind_suitze_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36488	EffectNames={[LineageEffect.weapon_lind_shaper_bul];[LineageEffect.weapon_lind_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36441	EffectNames={[LineageEffect.weapon_anta_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36442	EffectNames={[LineageEffect.weapon_anta_slasher_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36443	EffectNames={[LineageEffect.weapon_anta_thrower_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36444	EffectNames={[LineageEffect.weapon_anta_buster_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36445	EffectNames={[LineageEffect.weapon_anta_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36446	EffectNames={[LineageEffect.weapon_anta_stormer_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36447	EffectNames={[LineageEffect.weapon_anta_fighter_r_ilban];[LineageEffect.weapon_anta_fighter_l_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36448	EffectNames={[LineageEffect.weapon_anta_avenger_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36449	EffectNames={[LineageEffect.weapon_anta_avenger_ilban];[LineageEffect.weapon_anta_avenger_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36450	EffectNames={[LineageEffect.weapon_anta_cutter_ilban];[LineageEffect.weapon_anta_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36451	EffectNames={[LineageEffect.weapon_vala_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36452	EffectNames={[LineageEffect.weapon_vala_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36453	EffectNames={[LineageEffect.weapon_vala_slasher_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36454	EffectNames={[LineageEffect.weapon_vala_thrower_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36455	EffectNames={[LineageEffect.weapon_vala_buster_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36456	EffectNames={[LineageEffect.weapon_vala_caster_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36457	EffectNames={[LineageEffect.weapon_vala_retributer_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36458	EffectNames={[LineageEffect.weapon_lind_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36460	EffectNames={[LineageEffect.weapon_lind_slasher_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36462	EffectNames={[LineageEffect.weapon_lind_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36461	EffectNames={[LineageEffect.weapon_lind_caster_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36459	EffectNames={[LineageEffect.weapon_lind_thrower_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36463	EffectNames={[LineageEffect.weapon_lind_suitze_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36464	EffectNames={[LineageEffect.weapon_lind_shaper_ilban];[LineageEffect.weapon_lind_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36417	EffectNames={[LineageEffect.weapon_anta_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36418	EffectNames={[LineageEffect.weapon_anta_slasher_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36419	EffectNames={[LineageEffect.weapon_anta_thrower_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36420	EffectNames={[LineageEffect.weapon_anta_buster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36421	EffectNames={[LineageEffect.weapon_anta_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36422	EffectNames={[LineageEffect.weapon_anta_stormer_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36423	EffectNames={[LineageEffect.weapon_anta_fighter_papyun];[LineageEffect.weapon_anta_fighter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36424	EffectNames={[LineageEffect.weapon_anta_avenger_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36425	EffectNames={[LineageEffect.weapon_anta_avenger_papyun];[LineageEffect.weapon_anta_avenger_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36426	EffectNames={[LineageEffect.weapon_anta_cutter_papyun];[LineageEffect.weapon_anta_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36427	EffectNames={[LineageEffect.weapon_vala_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36428	EffectNames={[LineageEffect.weapon_vala_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36429	EffectNames={[LineageEffect.weapon_vala_slasher_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36430	EffectNames={[LineageEffect.weapon_vala_thrower_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36431	EffectNames={[LineageEffect.weapon_vala_buster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36432	EffectNames={[LineageEffect.weapon_vala_caster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36433	EffectNames={[LineageEffect.weapon_vala_retributer_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36434	EffectNames={[LineageEffect.weapon_lind_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36436	EffectNames={[LineageEffect.weapon_lind_slasher_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36438	EffectNames={[LineageEffect.weapon_lind_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36437	EffectNames={[LineageEffect.weapon_lind_caster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36435	EffectNames={[LineageEffect.weapon_lind_thrower_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36439	EffectNames={[LineageEffect.weapon_lind_suitze_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=36440	EffectNames={[LineageEffect.weapon_lind_shaper_papyun];[LineageEffect.weapon_lind_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=37533	EffectNames={[LineageEffect.u_messenger_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=30401	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=37639	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=37653	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=37640	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=37654	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38594	EffectNames={[LineageEffect.d_wifi2_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38799	EffectNames={[LineageEffect.weapon_anta_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38800	EffectNames={[LineageEffect.weapon_anta_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38801	EffectNames={[LineageEffect.weapon_anta_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38802	EffectNames={[LineageEffect.weapon_anta_buster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38803	EffectNames={[LineageEffect.weapon_anta_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38804	EffectNames={[LineageEffect.weapon_anta_stormer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38805	EffectNames={[LineageEffect.weapon_anta_fighter_r_bul];[LineageEffect.weapon_anta_fighter_l_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38806	EffectNames={[LineageEffect.weapon_anta_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38807	EffectNames={[LineageEffect.weapon_anta_avenger_bul];[LineageEffect.weapon_anta_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38808	EffectNames={[LineageEffect.weapon_anta_cutter_bul];[LineageEffect.weapon_anta_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38809	EffectNames={[LineageEffect.weapon_vala_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38810	EffectNames={[LineageEffect.weapon_vala_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38811	EffectNames={[LineageEffect.weapon_vala_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38812	EffectNames={[LineageEffect.weapon_vala_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38813	EffectNames={[LineageEffect.weapon_vala_buster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38814	EffectNames={[LineageEffect.weapon_vala_caster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38815	EffectNames={[LineageEffect.weapon_vala_retributer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38816	EffectNames={[LineageEffect.weapon_lind_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38817	EffectNames={[LineageEffect.weapon_lind_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38818	EffectNames={[LineageEffect.weapon_lind_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38819	EffectNames={[LineageEffect.weapon_lind_caster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38820	EffectNames={[LineageEffect.weapon_lind_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38821	EffectNames={[LineageEffect.weapon_lind_suitze_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38822	EffectNames={[LineageEffect.weapon_lind_shaper_bul];[LineageEffect.weapon_lind_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38823	EffectNames={[LineageEffect.weapon_anta_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38824	EffectNames={[LineageEffect.weapon_anta_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38825	EffectNames={[LineageEffect.weapon_anta_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38826	EffectNames={[LineageEffect.weapon_anta_buster]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38827	EffectNames={[LineageEffect.weapon_anta_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38828	EffectNames={[LineageEffect.weapon_anta_stormer]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38829	EffectNames={[LineageEffect.weapon_anta_fighter_r];[LineageEffect.weapon_anta_fighter_l]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38830	EffectNames={[LineageEffect.weapon_anta_avenger]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38831	EffectNames={[LineageEffect.weapon_anta_avenger];[LineageEffect.weapon_anta_avenger]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38832	EffectNames={[LineageEffect.weapon_anta_cutter];[LineageEffect.weapon_anta_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38833	EffectNames={[LineageEffect.weapon_vala_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38834	EffectNames={[LineageEffect.weapon_vala_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38835	EffectNames={[LineageEffect.weapon_vala_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38836	EffectNames={[LineageEffect.weapon_vala_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38837	EffectNames={[LineageEffect.weapon_vala_buster]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38838	EffectNames={[LineageEffect.weapon_vala_caster]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38839	EffectNames={[LineageEffect.weapon_vala_retributer]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38840	EffectNames={[LineageEffect.weapon_lind_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38841	EffectNames={[LineageEffect.weapon_lind_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38842	EffectNames={[LineageEffect.weapon_lind_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38843	EffectNames={[LineageEffect.weapon_lind_caster]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38844	EffectNames={[LineageEffect.weapon_lind_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38845	EffectNames={[LineageEffect.weapon_lind_suitze]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=38846	EffectNames={[LineageEffect.weapon_lind_shaper];[LineageEffect.weapon_lind_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=40274	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=40275	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=40276	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=40277	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=40278	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=40279	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=40280	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=40281	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=40282	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=40283	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=40284	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=40285	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=40286	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=40287	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=40288	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=40301	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=40302	EffectNames={[LineageEffect.u_buff_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22650	EffectNames={[LineageEffect.br_e_u121_g_beam_sword]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22651	EffectNames={[LineageEffect_br.br_e_g_beam_dagger]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22652	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_sword]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22653	EffectNames={[LineageEffect_br.br_e_g_beam_dualfist_r];[LineageEffect_br.br_e_g_beam_dualfist_l]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22654	EffectNames={[LineageEffect_br.br_e_g_beam_pole]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22655	EffectNames={[LineageEffect_br.br_e_g_beam_bow]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22656	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_crossbow]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22657	EffectNames={[LineageEffect_br.br_e_g_beam_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22658	EffectNames={[LineageEffect_br.br_e_g_beam_twohand_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22659	EffectNames={[LineageEffect_br.br_e_g_beam_magic_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22660	EffectNames={[LineageEffect_br.br_e_g_beam_magic_twohand_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22661	EffectNames={[LineageEffect.br_e_u121_g_beam_sword];[LineageEffect.br_e_u121_g_beam_sword]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22662	EffectNames={[LineageEffect_br.br_e_g_beam_dagger];[LineageEffect_br.br_e_g_beam_dagger]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22663	EffectNames={[LineageEffect_br.br_e_g_beam_blunt];[LineageEffect_br.br_e_g_beam_blunt]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22664	EffectNames={[LineageEffect_br.br_e_g_beam_shield]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=22665	EffectNames={[LineageEffect_br.br_e_g_beam_sigil]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46060	EffectNames={[LineageEffect.weapon_kelbim_deco_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46061	EffectNames={[LineageEffect.weapon_kelbim_deco_cutter];[LineageEffect.weapon_kelbim_deco_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46062	EffectNames={[LineageEffect.weapon_kelbim_deco_bow]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46063	EffectNames={[LineageEffect.weapon_kelbim_deco_suitze]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=26249	EffectNames={[LineageEffect.d_cloth_deco_a]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=26250	EffectNames={[LineageEffect.d_cloth_deco_b]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46249	EffectNames={[LineageEffect.u_event_candle_deco];[LineageEffect.u_event_candle_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46327	EffectNames={[LineageEffect.weapon_shadow_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46328	EffectNames={[LineageEffect.weapon_shadow_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46329	EffectNames={[LineageEffect.weapon_shadow_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46330	EffectNames={[LineageEffect.weapon_shadow_fighter];[LineageEffect.weapon_shadow_fighter]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46331	EffectNames={[LineageEffect.weapon_shadow_stormer]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46332	EffectNames={[LineageEffect.weapon_shadow_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46333	EffectNames={[LineageEffect.weapon_shadow_suitze]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46334	EffectNames={[LineageEffect.weapon_shadow_buster]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46335	EffectNames={[LineageEffect.weapon_shadow_retributer]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46336	EffectNames={[LineageEffect.weapon_shadow_cutter];[LineageEffect.weapon_shadow_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46662	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46663	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46702	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46703	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47867	EffectNames={[LineageEffect.d_tauti_weapon_a]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47868	EffectNames={[LineageEffect.d_tauti_weapon_b]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47869	EffectNames={[LineageEffect.d_tauti_weapon_a];[LineageEffect.d_tauti_weapon_a]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47870	EffectNames={[LineageEffect.weapon_kelbim_deco_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47871	EffectNames={[LineageEffect.weapon_kelbim_deco_cutter];[LineageEffect.weapon_kelbim_deco_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47872	EffectNames={[LineageEffect.weapon_kelbim_deco_rarebow]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47873	EffectNames={[LineageEffect.weapon_kelbim_deco_suitze]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47874	EffectNames={[LineageEffect.weapon_shadow_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47875	EffectNames={[LineageEffect.weapon_shadow_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47876	EffectNames={[LineageEffect.weapon_shadow_slasher]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47877	EffectNames={[LineageEffect.weapon_shadow_fighter];[LineageEffect.weapon_shadow_fighter]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47878	EffectNames={[LineageEffect.weapon_shadow_stormer]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47879	EffectNames={[LineageEffect.weapon_shadow_thrower]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47880	EffectNames={[LineageEffect.weapon_shadow_suitze]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47881	EffectNames={[LineageEffect.weapon_shadow_buster]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47882	EffectNames={[LineageEffect.weapon_shadow_retributer]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47883	EffectNames={[LineageEffect.weapon_shadow_cutter];[LineageEffect.weapon_shadow_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47917	EffectNames={[LineageEffect.d_cloth_deco_e]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47962	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47963	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47976	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=47977	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=48194	EffectNames={[LineageEffect.weapon_anta_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=48195	EffectNames={[LineageEffect.weapon_anta_slasher_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=48196	EffectNames={[LineageEffect.weapon_anta_thrower_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=48197	EffectNames={[LineageEffect.weapon_anta_buster_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=48198	EffectNames={[LineageEffect.weapon_anta_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=48199	EffectNames={[LineageEffect.weapon_anta_stormer_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=48200	EffectNames={[LineageEffect.weapon_anta_fighter_r_ilban];[LineageEffect.weapon_anta_fighter_l_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=48201	EffectNames={[LineageEffect.weapon_anta_cutter_ilban];[LineageEffect.weapon_anta_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=48230	EffectNames={[LineageEffect2.weapon_anta_slasher_dark_boss]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=19700	EffectNames={[LineageEffect2.weapon_anta_slasher_dark_boss]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=46528	EffectNames={[LineageEffect2.magic_pencil_deco]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=48563	EffectNames={[LineageEffect.weapon_Altarvenus_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=48564	EffectNames={[LineageEffect.weapon_Reitermirror_Cane_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80027	EffectNames={[LineageEffect.weapon_castron_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80066	EffectNames={[LineageEffect2.weapon_fafu_avenger_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80067	EffectNames={[LineageEffect2.weapon_fafu_fighter_papyun];[LineageEffect2.weapon_fafu_fighter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80068	EffectNames={[LineageEffect2.weapon_fafu_stormer_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80069	EffectNames={[LineageEffect2.weapon_fafu_retributer_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80070	EffectNames={[LineageEffect2.weapon_fafu_avenger_papyun];[LineageEffect2.weapon_fafu_avenger_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80071	EffectNames={[LineageEffect2.weapon_fafu_cutter_papyun];[LineageEffect2.weapon_fafu_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80315	EffectNames={[LineageEffect2.weapon_fafu_shaper_papyun];[LineageEffect2.weapon_fafu_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80339	EffectNames={[LineageEffect.weapon_Igus_Blade_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80345	EffectNames={[LineageEffect.weapon_fiera_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80346	EffectNames={[LineageEffect.weapon_flugel_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80347	EffectNames={[LineageEffect.weapon_naksian_1A]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80072	EffectNames={[LineageEffect2.weapon_fafu_avenger_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80073	EffectNames={[LineageEffect2.weapon_fafu_fighter_r_ilban];[LineageEffect2.weapon_fafu_fighter_l_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80074	EffectNames={[LineageEffect2.weapon_fafu_stormer_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80075	EffectNames={[LineageEffect2.weapon_fafu_retributer_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80076	EffectNames={[LineageEffect2.weapon_fafu_avenger_ilban];[LineageEffect2.weapon_fafu_avenger_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80077	EffectNames={[LineageEffect2.weapon_fafu_cutter_ilban];[LineageEffect2.weapon_fafu_cutter_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80316	EffectNames={[LineageEffect2.weapon_fafu_shaper_ilban];[LineageEffect2.weapon_fafu_shaper_ilban]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80078	EffectNames={[LineageEffect2.weapon_fafu_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80079	EffectNames={[LineageEffect2.weapon_fafu_fighter_r_bul];[LineageEffect2.weapon_fafu_fighter_l_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80080	EffectNames={[LineageEffect2.weapon_fafu_stormer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80081	EffectNames={[LineageEffect2.weapon_fafu_retributer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80082	EffectNames={[LineageEffect2.weapon_fafu_avenger_bul];[LineageEffect2.weapon_fafu_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80083	EffectNames={[LineageEffect2.weapon_fafu_cutter_bul];[LineageEffect2.weapon_fafu_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80317	EffectNames={[LineageEffect2.weapon_fafu_shaper_bul];[LineageEffect2.weapon_fafu_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80084	EffectNames={[LineageEffect2.weapon_fafu_avenger]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80085	EffectNames={[LineageEffect2.weapon_fafu_fighter_r];[LineageEffect2.weapon_fafu_fighter_l]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80086	EffectNames={[LineageEffect2.weapon_fafu_stormer]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80087	EffectNames={[LineageEffect2.weapon_fafu_retributer]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80088	EffectNames={[LineageEffect2.weapon_fafu_avenger];[LineageEffect2.weapon_fafu_avenger]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80089	EffectNames={[LineageEffect2.weapon_fafu_cutter];[LineageEffect2.weapon_fafu_cutter]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=80318	EffectNames={[LineageEffect2.weapon_fafu_shaper];[LineageEffect2.weapon_fafu_shaper]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29308	EffectNames={[LineageEffect.weapon_anta_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29309	EffectNames={[LineageEffect.weapon_anta_slasher_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29310	EffectNames={[LineageEffect.weapon_anta_thrower_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29311	EffectNames={[LineageEffect.weapon_anta_buster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29312	EffectNames={[LineageEffect.weapon_anta_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29313	EffectNames={[LineageEffect.weapon_anta_stormer_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29314	EffectNames={[LineageEffect.weapon_anta_fighter_papyun];[LineageEffect.weapon_anta_fighter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29315	EffectNames={[LineageEffect.weapon_anta_avenger_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29316	EffectNames={[LineageEffect.weapon_anta_avenger_papyun];[LineageEffect.weapon_anta_avenger_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29317	EffectNames={[LineageEffect.weapon_anta_cutter_papyun];[LineageEffect.weapon_anta_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29318	EffectNames={[LineageEffect.weapon_vala_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29319	EffectNames={[LineageEffect.weapon_vala_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29320	EffectNames={[LineageEffect.weapon_vala_slasher_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29321	EffectNames={[LineageEffect.weapon_vala_thrower_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29322	EffectNames={[LineageEffect.weapon_vala_buster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29323	EffectNames={[LineageEffect.weapon_vala_caster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29324	EffectNames={[LineageEffect.weapon_vala_retributer_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29325	EffectNames={[LineageEffect.weapon_lind_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29326	EffectNames={[LineageEffect.weapon_lind_slasher_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29327	EffectNames={[LineageEffect.weapon_lind_cutter_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29328	EffectNames={[LineageEffect.weapon_lind_caster_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29329	EffectNames={[LineageEffect.weapon_lind_thrower_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29330	EffectNames={[LineageEffect.weapon_lind_suitze_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29331	EffectNames={[LineageEffect.weapon_lind_shaper_papyun];[LineageEffect.weapon_lind_shaper_papyun]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29332	EffectNames={[LineageEffect.weapon_anta_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29333	EffectNames={[LineageEffect.weapon_anta_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29334	EffectNames={[LineageEffect.weapon_anta_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29335	EffectNames={[LineageEffect.weapon_anta_buster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29336	EffectNames={[LineageEffect.weapon_anta_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29337	EffectNames={[LineageEffect.weapon_anta_stormer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29338	EffectNames={[LineageEffect.weapon_anta_fighter_r_bul];[LineageEffect.weapon_anta_fighter_l_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29339	EffectNames={[LineageEffect.weapon_anta_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29340	EffectNames={[LineageEffect.weapon_anta_avenger_bul];[LineageEffect.weapon_anta_avenger_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29341	EffectNames={[LineageEffect.weapon_anta_cutter_bul];[LineageEffect.weapon_anta_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29342	EffectNames={[LineageEffect.weapon_vala_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29343	EffectNames={[LineageEffect.weapon_vala_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29344	EffectNames={[LineageEffect.weapon_vala_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29345	EffectNames={[LineageEffect.weapon_vala_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29346	EffectNames={[LineageEffect.weapon_vala_buster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29347	EffectNames={[LineageEffect.weapon_vala_caster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29348	EffectNames={[LineageEffect.weapon_vala_retributer_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29349	EffectNames={[LineageEffect.weapon_lind_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29350	EffectNames={[LineageEffect.weapon_lind_slasher_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29351	EffectNames={[LineageEffect.weapon_lind_cutter_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29352	EffectNames={[LineageEffect.weapon_lind_caster_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29353	EffectNames={[LineageEffect.weapon_lind_thrower_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29354	EffectNames={[LineageEffect.weapon_lind_suitze_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0}	bUsePawnScale=0	add_effect_end
add_effect_begin	id=29355	EffectNames={[LineageEffect.weapon_lind_shaper_bul];[LineageEffect.weapon_lind_shaper_bul]}	MeshSocketNames={[FX_SOCKET_01]}	EffectScales={1.0;1.0}	bUsePawnScale=0	add_effect_end